Polearms in Godfall are one of the five weapon categories in the game. The Polearm is a two-handed weapon that focuses on heavy attacks that can poke enemies from mid to long-range, using the polearm allows players to execute piercing and sweeping attacks from a safe distance. Polearms are obtained as rewards from completing quests, purchased from merchants, looted from various locations, dropped by Enemies, and Bosses, or crafted by using the required materials. This page covers a list of all the Polearms in Godfall.
Polearms Information
Because the Valorian martial style is predicated on attack, Polearms are typically used to drive back opponents with their superior area control rather than as Weapons meant to receive charges.
Polearms Weapon Techniques
Polearms have two charge bars that fill gradually over time and whenever you hit Enemies. Activating a Polearm Weapon Technique will consume one charge bar.
- Northern Technique - Polearm Slam: Leap into the air and slam the ground dealing damage to nearby Enemies.
- Southern Technique - Javelin Throw: Throw your Polearm to deal damage and Blind a single target, stunning them briefly.
Godfall Polearms
Click on the header to sort the table.
Name |
Type |
Primary Effect |
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Epic | ♦ Restore X Health whenever you Soulshatter an enemy. |
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Epic | ♦ Expose the enemy's Weakpoints whenever you inflict Chill |
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Epic | ♦ Blind nearby Enemies whenever you hit a Weakpoint. |
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Epic | ♦ Gain the Greater Blessing of Endurance whenever you inflict Curse. |
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Legendary | ♦ X% Chance to summon a Spirit Warrior ally whenever you perform a Deathblow |
|
Uncommon | ♦ +X% chance to inflic Shock |
|
Common | ♦ N/A |
|
Uncommon | ♦ +X% Weakpoint damage. |
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Uncommon | ♦ +X% chance to inflict Curse. |
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Rare | ♦ Gain 64 Overhealth whenever you perform a Deathblow. |
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Rare | ♦ Gain the Blessing of Endurance whenever you inflict Curse. |
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Rare | ♦ X% chance to apply the Mark of Fragility whenever you hit an enemy. |
|
Rare | ♦ Whenever you hit a Shocked enemy, unleash a shockwave that deals 214 Air damage to enemies in front of you. |
|
Rare | ♦ +X% chance to inflict Shock with your Northern Technique. |
|
Legendary | ♦ +X% Ignite power whenever you hit an enemy that is not afflicted with Ignite. |
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Legendary | ♦ Whenever you Soulshatter an enemy, unleash a shockwave that deals X Water Damage to enemies in front of you and reveals their weakpoints. |
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Legendary | ♦ Whenever you perform a Deathblow, unleash a shockwave that deals X Void damage to enemies in front of you and inflicts Curse. |
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Legendary | ♦ Apply Stasis whenever you hit a weakpoint. |
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Legendary | ♦ +X% Weapon damage while you are at full Health. |
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Legendary | ♦ Whenever you hit a Shocked enemy, unleash a shockwave that deals X Air damage. Weapon Techniques inflict Ailments. |
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Legendary | ♦ Whenever you perform your Southern Technique summon a Lightning Spirit that shoots electric bolts at nearby enemies. Electric Bolts deal X Air damage. (Cooldown: X seconds) |
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Legendary | ♦ X% chance to apply the Mark of Fragility whenever you hit an enemy. ♦ Summon a Void Sentinel whenever you use your Northern Technique. |
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Legendary | ♦ Summon a Void Sentinel whenever you use your Northern Technique. |
|
Legendary | ♦ Whenever you Soulshatter an enemy, unleash a shockwave that deals X Water Damage to enemies in front of you and reveals their weakpoints. |
- Anonymous
i imagine this will be like a lancer/spear type class. this may be what i will go for
I thought the primary effect of the "Starcaller" was that shield throws inflict ailments?
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